Social Realism - What Is It?
Social Realism is a genre used in visual arts that has, over the years, become a very interesting source of entertainment for all sorts of audience and people; an expressive way of showing a 'slice of life'. Click here to find out more and see various examples of the genre 'social realism' in use...
Film Promotional Poster
For the latter parts of the project, one of the additional tasks me had to complete included creating a film poster to promote our short film...
Research Into Setting
Go to Blogger edit html and find these sentences.Now replace these sentences with your own descriptions.
Creating A Production Company Logo
For this group project, we felt we needed an identity or logo to represent our 'short film company'. We had already had a production meeting organizing and deciding on a name (Makley Productions) but we also felt a visual presentation of this identity would have been appropriate to include as a credit in our final piece.
First Set of Footage!
Our first pieces of our short film to capture on film were the internal shots in the house. Click here to see the very first bits of footage we captured with our Canon 55oD camera and external microphone.
Friday, 28 September 2012
Common Features
Friday, 21 September 2012
Research Into: Shane Meadows & Ken Loach
Tuesday, 18 September 2012
Raymond Williams & Other Notable Mentions
Another person called Tori Amos once said,
This also relates to another quote I came across from someone called Jean Cocteua who said;
"True realism consists in revealing the surprising things which habit keeps covered and prevents us from seeing."
This also supports and links to the previous quote and idea I got from it, as it also suggests the idea that what we see in social realism genre films are actually our reality, however we might not entirely notice or take in any awareness of what we have just seen. From what should shock us is seen as normal to people in this day and age.
That is what realism is about. The times a person or people live in; their reality. Just like Raymond Willaims said, it's about the reality that people live in during their contemporary/modern times. Society has it's ways which are considered as normal and reality deals with the views in different ways.
I will continue on with my research by researching social realism directors and specialists.
Monday, 17 September 2012
Research Into: Film & Short Film Industry Companies
Don't Panic
The Mob Film Company
The Mob Film Company is a company that I am previously familiar with, as I decided to go job hunting a little while ago and did some research into this particular media group. The Mob Film Company are a media based company, that are part of the Red Arrow Entertainment Group, that create a variety of different films and moving image pieces to express their creativity and offer interesting advertisements and visuals for other media companies (such as products in need of advertising). They also focus strongly on culture and international commissioners. They create lot of short films and are really good at it! They base they purpose on creating high quality videos and trying to look and be as professional as possible, without being a major production company. Considering they are only a small company, they are doing pretty well for themselves!
Here is an example of work by The Mob that I found on the Channel 4 Random Acts hosting site.
This short film is quite uncomfortable to watch, but very creative and effective for getting its point across. This short film was written for and based around a poem that a person had written, expressing their opinion on GCSE's and studying in general. This is all express via the teacher of the class though. It seems almost as if she is mocking the way students talk these days, bring a reality factor to the piece as it makes you wonder if other people ridiculed your own generations speech and opinions back then.
The angles in the film are very clever, as they all make it seem as if the teacher is sitting in lots of different areas of the classroom without even moving. It also has some lovely imagery to show how the class are feeling throughout her speech, ranging from agreement and laughter to feeling and annoyed and disappointed.
I think this film would be a great one to reference if the short film I created revolves around school, as school is a very common location and theme for a social realistic film. It will really help us understand how teenagers are seen to speak like and present themselves, as teenagers and youth are almost always an essential for social realism films.
Yellow
Yellow is a very abstract styled film, which really explores imagery. Although I didn't like it very much due to the uncomfortable feel it gave me (via the actor in all honesty...), it will be a great reference for how to create interesting imagery that represents things, mood in particularly Yellow is often associated with happiness and energy, thus why the video is most of the time highly energetic and on a high, positive note. By understanding how to present moods via imagery, I will be able to create a piece that can successfully get my feels of my films point across to the audience.
Click here to see a video montage of examples of company branding they have created!
Sunday, 16 September 2012
Film Analysis: Fish Tank
I decided to review and gain research from this film. You can view the trailer to this film below:
Environment:
Short Film Analysis: Procrastination, Soft & Too Shy
Click on the link below if the embedded piece above is unavailable:
http://prezi.com/icg2xb9kmqf5/short-film-analysis/
Film Analysis: This Is England
You can view the trailer for This Is England below:
These descriptions come from the fact that almost every setting in the film has certain aspects to their designs that give this image off; such as graffiti or tags on at least one surface, overall grubbiness, dirt or untidiness, stained with various forms of dirt or liquids and covered with rubbish and broken items in some cases. All of these items would be typically seen in various poorer areas of the United Kingdom, making the mise-en-scene of this film very accurate and realistic.
Film Analysis: Saturday Night and Sunday Morning
The very first shot in in a film is a long shot of a working-class work place; a factory. In the shot we can see lots of people at work, wearing scruffy uniforms (most with their sleeves rolled up and dirty) and of all ages, which shows that even the older generation are suffering in poverty and need to gain finance somehow. The lighting in this shot is also very dull, which faint beams of light seeping through small upper windows if any. This helps to show the atmosphere that these workers would have been working in; creating a rather dull and undesirable mood. However, this low yet busy mood is used in a lot of films with this genre to show that not everyone lives a happy, colourful life like in a lot of other films, it's an extremely effective way of depicting how a film is going to turn out.
Another really important scene for this film are the shots of background workers. These people would have been included in shot to help show the atmosphere of the factory and show you the types of people that work there, for example in one shot they show 3 workers sitting down in a line formation (see picture below). In this shot, the people are all different age, shape and sizes which shows that anyone that needed the money would be working in the factory, regardless to those factors. But the part is consider isn't the characters they play, but the fact they were not hired to act as workers, they really are the workers of the factory in real life. This means it was filmed on set of an actual working factory and all of their actions would have been real.
From the first screenshot, we see the man standing near a playground with rough, grubby looking swings and other play equipment. By showing the playground, there are two things we can pick up from it. One that it is a typical 'poorer' place to be, as children may spend less time at home and more out in parks and streets with the levels of poverty in the area. We can also relate it to Arthur though, suggesting he isn't a small child any more and how life is more serious at his age, which he may not like the idea of. There is also a chain link fence which looks typically restricting and rough itself, this may show how he doesn't have complete freedom. The sky is grey and dull (minus the fact it is a black and white film, you can still recognize how vibrant a scene is) and the whole scene seems urban and lower-class. All of these things are typically seen in the social realism genre.
In the second screenshot, we can see a group of friends and the main character drinking in a pub. In this particular shot, the main character (who is in his young 30's) is trying to out drink a man who is a lot older than himself. This would have been to assert his dominance and youthful nature and lifestyle, suggesting he can take his drink and probably drinks regularly. Alcohol is a very common theme within the social realism genre.
One thing that does not necessarily match the idea of a social realist film is the ending; it's quite a happy one. Most films in this genre end on a low note, with the character being punished and realizing their mistakes at the end. However this film ends with the suggestion of him being married and living with the girl of his dreams. However it could be argued it does have a slight sense of realism to it, possibly suggesting the idea of 'a happy ending is always possible' or possibly 'you're young and have much more to come in life, so don't mope in the past, enjoy the present and future' which is a phrase that is often said to younger people in their lives.
Saturday, 15 September 2012
Social Realism - What Is It?
I created a small collage of various (and famous) film posters that are predominantly, or at least slightly built with, based around and includes many features of the social realism genre.
Whilst I was going about my first pieces of research for the social realism genre, I found a very nice segment of a documentary piece by BBC2 called 'British Film Forever - Social Realism'. In this footage, it briefly explains the genre of social realism and shows the opinions of it from the point of view of people who work in the media and some of whom have worked within the genre themselves.
You can view the documentary by clicking this link!
In the film industry, there are a few notable names and companies that specialise or frequently commission, distribute and release films that have the social realism genre within them. Some of these names and companies include;
- Film4
- Ken Loach
- Woodfall
- The Crown Film Unit
- Shane Meadows
- Revolver Entertainment
Friday, 14 September 2012
Production Log
17th October 2012 - We have begun researching and practising with film in general now rather than just basing our studies around social realism. We've started to explore camera angles and distances, as well as post-production techniques. I personally felt I didn't get enough input for the 'project practise' piece as I was singled out a little bit, but I'm sure I'll find opportunities to make up for it later in the project.
20th November 2012 - We've spent the last month or so being quite busy drawing or writing scripts and storyboards, as well as drafting and finalising lots of different versions. Our teamwork for this part was brilliant though. Matt and I took on the role of creating the storyboards together -which is a lengthy process- whilst Katie took on the role of creating a script. We had both finished our pieces of work at practically the same time, keeping us very organised, up to date and ready to proceed onto the next steps of production.
25th November 2012 - Today was our first production shooting, as a full group, and it didn't go so well. The tripod we were using was faulty and then the SD card inside the camera turned out to be corrupt as well, so we couldn't capture any useful footage this day. We will try again very soon though in order to make sure we keep up to date.
28th November 2012 - Matt and I produced our first set of internal footage today for Scene 1. We had some issues with another faulty tripod but we improvised and acted quickly to find similar flat surfaces to use as a stand instead for our shots, rather than putting the shoot off again for another day.
11th December 2012 - We have now completed all visual shooting for our short film, from start to finish. Overall, it was a pretty easy process and we didn't encounter too many problems. I am however very disappointed in how the team assists each other with work, as a lot of the time so far I have seen and felt my hard work (such as photography, notes and montage videos) is being directly taken and not having anything given in return, such as additional note input. I seem to be the only one who bothers to record our processes. It could be argued that perhaps this is a role I fit well, but it does seem a little unfair and almost as if a lot of the evidence work is being done by myself.
20th December 2012 - We began post-production here, as well had all the visual and audio footage we needed. I felt I was yet again singled out during this process, however I made sure to put some input in this stage after classes and during free times. This was mainly to delete any unnecessary clips, create larger qualitative credits and particularly the audio edits. I felt my major role during this stage was this audio editing, as I have a lot of experience in it from personal projects I do at home. I also created and posted a very basic first half draft of the film, which was used purely to show progress and some form of manipulation to our footage.
16th January 2013 - We released our first full draft of our film yesterday. It's good, but still needs a lot of work on both visuals and audio. I'd like to focus on the audio again, particularly the bus scene, as I feel it wasn't quite up to professional standard yet. There were also a few scenes left in our draft version that felt unnecessary and pointless, to be blunt, so they will need to be removed at a later date. I also released lots of posts relating to this process, including the sound ambience and importing of our logo posts. I thought they would be useful to record for our project as they show quite important pieces of our film being created.
17th January 2013 - I spent today creating a post based on social media. I took the whole day to, by myself, create an authentic-looking Facebook page and enhance how our film would be seen via social networking. This also includes starting the Twitter trend #AnchoredRenegade2013. I tried to make it as realistic and professional as I could by doing things like setting Matt, Katie and I as admins, posting frequently and optimistically as well as trying to post interesting looking posts in order to attract viewers and eventually likes and feedback. I like how much effort I've put into this section of the work, considering I did it all alone. Normally companies would hire teams to create these sorts of social networking mediums for them, yet I did it all by myself. We shall see if this effort creates good results and extra feedback in the near future.
21st January 2013 - We released our second draft of our film yesterday. At first, it was a final cut, until we, along with feedback we had gained from teachers and viewers, began to notice silly little mistakes and even more scenes that felt unneeded for our final production. Group conflicts also began to arise by this point as some members wanted the film one way whereas another would want it another way and it the group atmosphere as began to become a little tense. In the real world, it would be the directors choice alone on how the film was, whereas we had multiple directors so no one had the final judgement on them. However, we decided to work on the film some more, fixing mistakes such as random corrupt clips and audio peaking so that the next release could finally be our final piece.
25th January 2013 - We were assigned our ancillary tasks today; a magazine review article and a promotional film poster, both having to act in synergy and promote our short film. We decided to start on the film review as we felt it would require more time and work. Matt and I take Graphic Design, thus making the poster task easy for us, whereas we felt the magazine task would be more challenging and need more time to get right. I began the ancillary task by creating a summary page for it. This was then followed by Matt and I putting in our input by researching the typical norms for a magazine review article; he focussing on the design, I focussing on the content. This will definitely help us with creating our product.
31st January 2013 - We finished our film review magazine article today, gaining only good feedback and responses on it. We are very proud of the design that Matt created, as he did the designing of the piece. It looked very authentic and could easily be posted into a real magazine. I am also very pleased of my content, as it looked and sounded very legitimate and accurate to how a magazine reviewer would speak. Our success was definitely aided by the research we previously did.
2nd February 2013 - The second ancillary task, the promotional poster, began here. I started off by creating a summary post, much like what I had done previously with the magazine review, and began research. Katie created some analysis's of posters and I created some of my own as well to boost the amount of research quality and quantity we had. I feel we had a good understanding of the poster after this research.
4th Feburary 2013 - I've spent the past few days working on the poster myself whilst the other group members worked on their blog pages and other work. I completed a variety of tasks, based from our research, such as initial font design, initial poster sketch designs and lots of other planning processes, including a Behance document showing the process of the posters production, to ensure that the poster and its design is fully understood, along with how it acts in synergy with the other two pieces of media we have previously created for this product.
6th Feburary 2013 - The promotional film poster was complete today. I posted my work onto my blog.
13th February 2013 - The final film was released today. Unfortunately, due to conflicts in the group, we ended up rendering and posting separate versions of the film as our final products, as some of us (I included admittedly) strongly did not agree with some of the edits that other group members placed into the film. However, I'm looking at this in an optimistic way. It gave me a chance to finally put in my own large amount of individual input rather than letting myself be pushed around and sitting back letting others do the work, as I could now create and release the film as I found right and appropriate. It also made me a lot more responsible for the overall responses and grades I get rather than relying on others work, as well as not bringing others down. I think the version I released looks very professional now, thanks to following feedback and trusting my own creative video editing skills. Needless to say, I cannot judge or say if I believe my project will get any higher or lower marks than the other group members final pieces, but I think I made the right choice in sticking to my own final piece, and I feel proud of it.
15th Feburary 2013 - All evaluation questions have been posted now. Below is a summary of all the processes and input that was put into the individual questions.
Question 1: (In what ways does your media product use, develop or challenge forms and conventions of real media products?)
For this question, I created a video that explored the different aspects in our short film of which we had been inspired or influenced from other social realism based films. I included text content along side the comparison or images of interest to create an easy to read, nicely set out video.
Question 2: (How effective is the combination of your main product and ancillary texts?)
For this question, Matt created a Prezi presentation, exploring the aspects of our main and ancillary tasks, as well as how they work in synergy with each other.
Question 3: (What have you learned from your audience feedback?)